Just updated to SR1, and the time VfSU takes to export the SU geometry and materials (i.e. start rendering) has gone through the roof! A small model which previously took a couple of seconds to export now takes about 30 and a huge 20mb city model which previously took 3 or 4 minutes to export (which was in itself a pain) has just taken over 15 minutes to start rendering!
Add to that the fact that background multiplier values have changed by 1000 decimal places, my SU/VRay file settings are messed up, my saved visopt files are now almost worthless and clipmapped materials are now rendering opaque (even though they display correctly in VfSU's Material Editor preview) and it looks like I'll be backgrading to VfSU v.1.00 for the second time. :'(
Jackson
Add to that the fact that background multiplier values have changed by 1000 decimal places, my SU/VRay file settings are messed up, my saved visopt files are now almost worthless and clipmapped materials are now rendering opaque (even though they display correctly in VfSU's Material Editor preview) and it looks like I'll be backgrading to VfSU v.1.00 for the second time. :'(
Jackson
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