hi all,
I found a ineressting bug... I hope not known ;D
when I asign V-Ray materials with Paint-Bucket the renderer distinguishes between frontside (white) and backside (purple)...
a catastrophy in architectural modelling... think about indoor outdoor renderings... . Lucky for us materials assigned with Material Editor don´t show this issue, glass material is just desaturated... interessting isn´t it.
bye devran
I found a ineressting bug... I hope not known ;D
when I asign V-Ray materials with Paint-Bucket the renderer distinguishes between frontside (white) and backside (purple)...
a catastrophy in architectural modelling... think about indoor outdoor renderings... . Lucky for us materials assigned with Material Editor don´t show this issue, glass material is just desaturated... interessting isn´t it.
bye devran
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