I have used distributed rendering for this scene, but as you can see, there are some squares in the scene where the hue is slightly different from the rest of the image. Notice on the globe and wood slats how there's a color difference.
I set the distributed rendering settings so that it enabled asset collection to a shared folder that all of the computers can access.
I had one theory: all of the computers have to have the same graphics card. So what I did next was only use the DR Spawner on the computers that had the same graphics card as the host. And when I did that, the image came out perfectly.
But I had spoken with technical support, and they told me that the graphics card shouldn't affect the image.
I would really like to be able to use all of the computers for distributed rendering. Right now, I have 6 computers, but only two of them have the same graphics card (including the host). What can I do to get the other 4 computers to produce the same colors as the host computer?
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