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interior render glass settings

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  • interior render glass settings

    To all ye wise ones,

    I am doing an interior rendering and I am using the standard glass settings (1.55 Fresnel). My question is when the glass material has a reflection and a refraction layer (as it should have) the light cannot pass through inside and a bunch of weird light spots appear on the floor.....

    I removed the refraction layer and the glass seems fake somehow.........

    Am I doing something wrong?

    Thanks!

  • #2
    Re: interior render glass settings

    Enable Affect Shadows in the Refraction layer.
    Please mention what V-Ray and SketchUp version you are using when posting questions.

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    • #3
      Re: interior render glass settings

      thom thom, thanks for the help!

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