hi to all...
some times when i create a linked material that is applied in a group, the whole group gets the material applied...
for instance... i have a palm tree with only two materials (the shaft and the leaves). if i create first the shaft material, it also applies to the leaves, and then it's impossible to go back. and if i apply the linked material to the leaves, it also gets applied to the shaft, and any way, and after re maping and creating the shaft material, IT GETS APPLIED TO THE LEAVES TOO!...
so, i render twice and mix the shaft and the leaves in PS... but there's gotta be another way
why does this happen and how can i help it?
some times when i create a linked material that is applied in a group, the whole group gets the material applied...
for instance... i have a palm tree with only two materials (the shaft and the leaves). if i create first the shaft material, it also applies to the leaves, and then it's impossible to go back. and if i apply the linked material to the leaves, it also gets applied to the shaft, and any way, and after re maping and creating the shaft material, IT GETS APPLIED TO THE LEAVES TOO!...
so, i render twice and mix the shaft and the leaves in PS... but there's gotta be another way
why does this happen and how can i help it?
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