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  • Material list and frame buffer freeze

    Hi,

    First of all, thanks a lot to ASGVIS team for the update.
    I think the effort and the time you put into the release will be appreciated by all the community here.

    I just have 2 questions :

    The Vray material list isn't listed by name but by creation time, is it a way to change that ?

    The frame buffer seems to freeze the OS, nothing in Windows respond while rendering.
    To get control again, I push Control/ALT/delete and I come back to the desktop, then I get control back...
    Is there a way to change it ? I already did change the application's priority in the tasks setting as I couldn't find the "Low Priority Mode" in the Vray control panel..

    Thanks again

    Tom

  • #2
    Re: Material list and frame buffer freeze

    I agree with the material list.


    Not seeing the same thing while rendering though. It does lock up SU while parsing, but while rendering it all works fine. hmm.. saying that, what processor you got?
    The Low Priority setting is missing from this version.
    Please mention what V-Ray and SketchUp version you are using when posting questions.

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    • #3
      Re: Material list and frame buffer freeze

      Hi ThomThom,

      Processor ?
      OCTOCORE E5462@2.8 / Vista64

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      • #4
        Re: Material list and frame buffer freeze

        No lack in power then...

        Does it happen with all models you try?
        Please mention what V-Ray and SketchUp version you are using when posting questions.

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        • #5
          Re: Material list and frame buffer freeze

          yep.
          Wile rendering I can't zoom in or out in the frame buffer, then after a few seconds all other windows are frozen and the OS doesn't respond anymore.
          with the Control/ALT/delete trick I can take control again... really strange, don't understand...

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          • #6
            Re: Material list and frame buffer freeze

            The Vray material list isn't listed by name but by creation time, is it a way to change that ?
            In this new version, we switched the way we store things from a binary format (which is a real pain when it comes to backwards/forwards compatability because you have to read back out of the binary archive the same order you write in to it.) to xml (flexible and wonderful, however xml could care less what order you put things in. All xml cares about is structure, not order.). As a result, materials can be loaded in any order. It should be possible to add an option to the material editor's right click menu that allows you to sort by name or something, but unfortunately we had to cut back on some of the polish we wanted to have in this build due to time/budget constraints. :-\

            The frame buffer seems to freeze the OS, nothing in Windows respond while rendering.
            To get control again, I push Control/ALT/delete and I come back to the desktop, then I get control back...
            Is there a way to change it ? I already did change the application's priority in the tasks setting as I couldn't find the "Low Priority Mode" in the Vray control panel..
            Thomthom is correct, the low thread priority option was missing in this build. We didn't have enough time to add it in. We do plan on putting out a patch at some point with these kinds of fixes in it though. We haven't been able to really sit down and plan anything out though, due to the severe weather conditions here in Baltimore. Today's the first day I've been able to make it to the office since last Thursday.
            Best regards,
            Devin Kendig
            Developer

            Chaos Group

            Comment


            • #7
              Re: Material list and frame buffer freeze

              I am curious about the vfb issue. i have to execute the Control/ALT/Delete method to have any functionality in the frame buffer. even after i get the OS back i can't use region render or any other the other tools. I even have to hit Control/ALT/Delete just to save the render!
              dkendig i know you said you are working on a patch but i was wondering where that stands. I am also curious why only some of us have this problem. Does it have anything to do with using the 30 day demo? i am excited to purchase Vray4skp but not until i have full functionality with the frame buffer.

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