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same problem...rendering does not start on 1.48.66

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  • same problem...rendering does not start on 1.48.66

    rendering does not start on 1.48.66

    found these links...

    http://forum.asgvis.com/index.php?topic=7509.0


    any updates..?
    Thanks in anticipation..

  • #2
    Re: same problem...

    and the funny part is..
    I have a the same skp file running on two systems (one on macbook with parallels desktop- running SU on win xp; other on a PC)- it renders on PC, but not on mac..! (though it used to rnder on macbook till yesterday!)..

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    • #3
      Re: same problem...rendering does not start on 1.48.66

      We are still working on having a solid patch to give to everyone. It seems that when we fix one problem, another appears. We really really wanted to have a patch out before the 3D World Magazine article was published (well, we actually wanted the patch to come out the week after the product was released) . Once we can fix a couple more stability issues, we'll have a patch that will greatly improve the current release. Until we can fix the major show-stopper issues (any crashes and major workflow issues), we don't want to release a patch. The patch is supposed to make the product better, not just shift problems from one foot to another. We could of course always use feedback about the current state of the patch though. It's currently in beta, and going through testing by about 150 users on this forum. If you or anyone else would like to try it out and give us feedback about the current state of the patch, we could always use more feedback!

      Here's where you can sign up! => http://forum.asgvis.com/index.php?topic=7679.0 <=
      Best regards,
      Devin Kendig
      Developer

      Chaos Group

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      • #4
        Re: same problem...rendering does not start on 1.48.66

        Dear Devin,
        I really appreciate the quick response.. and the fact that your team is working so hard to prefect this.. my best wishes

        (btw.. since i had to find a workaround to keep moving, i purged the skp file thru 'model info- statistics', after deleting a few cars i downloaded from google 3dwarehouse- and voila! it started rendering again..!
        seems an issue with the materials- as mentioned in the 'bug hunt')

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