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  • raw GI channels washed

    Hi all,

    Since I use vray, the rawGI channels is washed or burned.
    I've tried with Reinhard or linear but the results are the same.

    Is that a bug or a wrong settings ?

    Thanks

  • #2
    Re: raw GI channels washed

    not a bug I've had reported to us so far, so I'm going to cross my fingers and say it's something with the settings.
    Best regards,
    Devin Kendig
    Developer

    Chaos Group

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    • #3
      Re: raw GI channels washed

      Ok, well, this is a call to the community then

      Please teach me to do a correct GI and/or raw GI channel

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      • #4
        Re: raw GI channels washed

        never used it. But could it be that you need to export in 32bit colour depth?
        Please mention what V-Ray and SketchUp version you are using when posting questions.

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        • #5
          Re: raw GI channels washed

          nope.
          But I solved it.

          the raw GI is correct when I don't use the physical camera.
          Actually, it seems that the physical camera is applied after the channels in the vray pipeline, shouldn't be before ?
          Anyway, I got a correct channel and I will not use physical camera anymore.
          Had to tweak down the sun, 'to..

          Thanks for the replies

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