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  • ERROR TEMP FILE FULL

    Here's the situation - I have a bridge w/ some contours, two combined sketchup scenes (ie bridge imported into countours file).

    If I render the bridge alone - it renders. If I render the contours alone - it renders.

    When combined sketchup produces an error when the frame buffer pops up stating, "ERROR - plz verify thereis enough room in your TEMP folder". Sketchup Crashes...

    This is driving me nuts - I also get this error with other large scenes

    44939 faces
    30mb file


  • #2
    Re: ERROR TEMP FILE FULL

    I have the same problem

    Comment


    • #3
      Re: ERROR TEMP FILE FULL

      hi

      Most of the times has to do with the location/path of textures

      http://forum.asgvis.com/index.php?topic=9114.0

      Cptos.

      Castro
      Intel(R) Core(TM) i7 975 Extreme Edit. 3.33GHz / 6.4GT/s 8Mb box / Motherboard Gigabyte GA-EX58-UDS / Asus GForce GTX275HDMI 896DD3 (12Gb) / Windows 7- 64bit / Sketchup 2013 / V-Ray

      Comment


      • #4
        Re: ERROR TEMP FILE FULL

        thnx for the reply I will export my textures to 1 folder.

        Comment


        • #5
          Re: ERROR TEMP FILE FULL

          I keep getting this error..... the last few days I did a lot of testrenders, no problems. Now I have to do the finals and I keep getting this problem. I do have to say when I rendered those tests I had 1 layer switched off. The layer with the 3D trees, 3D hedges and 3D plants.

          Oke so I would like to know what's the problem here. Is it that if not all of the textures can be loaded and stored in the '.....AppData\Local\Temp\VfSTextureCache' folder the render won't start?

          I'm doing a render now with the 'environment' layer off, and it's rendering fine.

          Comment


          • #6
            Re: ERROR TEMP FILE FULL

            Have you rebooted lately? Exiting SU and rebooting your computer all with other programs closed may free up memory space.

            Deleting unnecessary parts of the model such as geometry not being used for your scene can ease some issues with memory.

            Comment


            • #7
              Re: ERROR TEMP FILE FULL

              i've had the same problem with .96 recently. i had some very large surfaces using displaced textures which seemed to eat up a lot of space. disabling displacement all together fixed the issue - one route you might try as well.

              Comment


              • #8
                Re: ERROR TEMP FILE FULL

                "Unable to create the error report.
                Please verify that there is enough space in your temp folder"
                That's a SketchUp error message that comes up sometimes when SketchUp crashes. It's trying to dump out an error report, it fails to do it, and it assumes that there's no room in your temp folder. I'm pretty sure it's not referring to textures or anything related to our plugin. The crash is typically related to running out of RAM.
                Best regards,
                Devin Kendig
                Developer

                Chaos Group

                Comment


                • #9
                  Re: ERROR TEMP FILE FULL

                  Hi

                  The problem is that one should check not only the "faces" but also the all "edges", because just one edge with a material (on any layer) that does not exist, to create problems ...
                  Vismat with added materials (ex:downloads), have one path that is not ours and should only serve to see how you do, and or if change their content or do it one in his likeness.

                  After reviewing all paths the materials, never hurts to use the resource.
                  "Select all objects using this material" may not only be the sole cause of this problem, but in most cases has resulted

                  Particular attention to existing materials in the "Material Editor" that are not in "Vsftexturecache", I believe these are the most problematic

                  I do not believe that problem is RAM as you can see it, because RAM i have too much, ....this mistake was my "our bread of the daily" during my last few weeks, and the main reason for the delivery of my project with significant delay :-[ :-[.
                  with trial and error i render them all, just could not do it with settings/higher resolutions and also I believe, do not have to do with my RAM or graphics card


                  PS: not always after this error msg appear the program crash/failure, when not exist many materials with problems usually are able to continue the work.

                  sorry by English

                  Cptos.

                  Castro
                  Intel(R) Core(TM) i7 975 Extreme Edit. 3.33GHz / 6.4GT/s 8Mb box / Motherboard Gigabyte GA-EX58-UDS / Asus GForce GTX275HDMI 896DD3 (12Gb) / Windows 7- 64bit / Sketchup 2013 / V-Ray

                  Comment


                  • #10
                    Re: ERROR TEMP FILE FULL

                    Thnx for all the replies. It could be a RAM issue. I run TomTom's cleanup script and I deleted+purged a few of the components and it's finally working again. Atm I'm rendering again and my RAM usage is 2,85 GB atm. I guess I have to use 2D plants/trees more.

                    Comment


                    • #11
                      Re: ERROR TEMP FILE FULL

                      Originally posted by remon_v
                      ...It could be a RAM issue....
                      ??? and how to explain it when it has 12GB of RAM??
                      Intel(R) Core(TM) i7 975 Extreme Edit. 3.33GHz / 6.4GT/s 8Mb box / Motherboard Gigabyte GA-EX58-UDS / Asus GForce GTX275HDMI 896DD3 (12Gb) / Windows 7- 64bit / Sketchup 2013 / V-Ray

                      Comment


                      • #12
                        Re: ERROR TEMP FILE FULL

                        and how to explain it when it has 12GB of RAM??
                        You can't use more than 2gb of ram (in a 32bit operating system, you can use 4gb in a 64bit operating system) with VfS, because SketchUp is a 32bit application, and we are tied to the application. This topic has been covered in great detail on our forum many times. We have been working on ways to get around this limitation, but at this time, the limitation still exsits.
                        Best regards,
                        Devin Kendig
                        Developer

                        Chaos Group

                        Comment


                        • #13
                          Re: ERROR TEMP FILE FULL

                          Originally posted by dkendig
                          You can't use more than 2gb of ram (in a 32bit operating system, you can use 4gb in a 64bit operating system) with VfS, because SketchUp is a 32bit application, and we are tied to the application. This topic has been covered in great detail on our forum many times. We have been working on ways to get around this limitation, but at this time, the limitation still exsits.
                          Well, then would expect all the gorgeous works that we see here would have made that error, they are by far much more complex than mine (in all aspects) and therefore use more machine resources...

                          I still today went through that...it's simple, just put a single object with assigned materials and dont have been put by us, to give this error.
                          After check/replace all materials and eliminate those which do not we have it render without any problems!

                          Originally posted by dkendig
                          We have been working on ways to get around this limitation, but at this time, the limitation still exsits.
                          I know and appreciate the effort

                          Cptos.
                          Intel(R) Core(TM) i7 975 Extreme Edit. 3.33GHz / 6.4GT/s 8Mb box / Motherboard Gigabyte GA-EX58-UDS / Asus GForce GTX275HDMI 896DD3 (12Gb) / Windows 7- 64bit / Sketchup 2013 / V-Ray

                          Comment


                          • #14
                            Re: ERROR TEMP FILE FULL

                            Well, then would expect all the gorgeous works that we see here would have made that error, they are by far much more complex than mine (in all aspects) and therefore use more machine resources...
                            There are many ways to optimize a scene so that it will render under the 2gb ram limitation that we have. Ask some of our users that have posted some of the work you're talking about, they'll tell you the same thing.
                            Best regards,
                            Devin Kendig
                            Developer

                            Chaos Group

                            Comment

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