Hello,
I have encountered a bug in a few un-related files:
the render doesn't work on the first time, there's an error reffering me to the log but when I render again, sometimes with a bit of camera shift it does work.
Sometimes it will just crash.
I tried to render parts: I copy-paste every single object in my model ( it's a heavy model: 30 mb) to another file and there it does work. but all the object together seem to cause a problem.
I haven't assign any any v-ray textures yet and used every debugging tool there is and purged the model.
the error log said:
=========System Information=========
platform = win32
country = Israel
language = Hebrew
====================================
About to make our qapp
after make qapp
Made it after UIManager.initialize
C:\ProgramData\ASGVIS\Python26\Lib\site-packages\Ft\Xml\InputSource.py:346: DeprecationWarning: functions overriding warnings.showwarning() must support the 'line' argument
FtWarning, 2)
FtWarning: Creation of InputSource without a URI
Entering renderArchive
About to start readArchive - C:\ProgramData/ASGVIS/VfS/current_skp.xml
54.190000 seconds is how long it took to read C:\ProgramData/ASGVIS/VfS/current_skp.xml
0.300000 seconds is how long it took us to correct the file paths for all external texture file references in the scene.
(to ensure this process goes as quickly as possible, please be sure all references to external texture files are correct prior to rendering)
Traceback (most recent call last):
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray plugin.py", line 215, in add_to_renderer
vray_param = param.to_vray_param(renderer)
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray plugin.py", line 92, in to_vray_param
return self.value.to_vray_param(self.name, renderer, final_gamma )
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray types.py", line 348, in to_vray_param
return PyVRay.VUtils.DefStringParam(name, self.to_vray(renderer))
TypeError: argument 2 of PyVRay.DefStringParam() has an invalid type
Traceback (most recent call last):
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray render.py", line 328, in render
self.addAssetsToRenderer( self )
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray render.py", line 102, in addAssetsToRenderer
ref.plugin.add_to_renderer( self )
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray plugin.py", line 215, in add_to_renderer
vray_param = param.to_vray_param(renderer)
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray plugin.py", line 92, in to_vray_param
return self.value.to_vray_param(self.name, renderer, final_gamma )
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray types.py", line 348, in to_vray_param
return PyVRay.VUtils.DefStringParam(name, self.to_vray(renderer))
TypeError: argument 2 of PyVRay.DefStringParam() has an invalid type
Traceback (most recent call last):
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray render.py", line 408, in renderArchive
self.render()
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray render.py", line 328, in render
self.addAssetsToRenderer( self )
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray render.py", line 102, in addAssetsToRenderer
ref.plugin.add_to_renderer( self )
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray plugin.py", line 215, in add_to_renderer
vray_param = param.to_vray_param(renderer)
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray plugin.py", line 92, in to_vray_param
return self.value.to_vray_param(self.name, renderer, final_gamma )
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray types.py", line 348, in to_vray_param
return PyVRay.VUtils.DefStringParam(name, self.to_vray(renderer))
TypeError: argument 2 of PyVRay.DefStringParam() has an invalid type
I would love any help- I can't seem to make it work
btw- all the su textures are in English, I found that when written in Hebrew it doesn't show them and causes a bug.
I have encountered a bug in a few un-related files:
the render doesn't work on the first time, there's an error reffering me to the log but when I render again, sometimes with a bit of camera shift it does work.
Sometimes it will just crash.
I tried to render parts: I copy-paste every single object in my model ( it's a heavy model: 30 mb) to another file and there it does work. but all the object together seem to cause a problem.
I haven't assign any any v-ray textures yet and used every debugging tool there is and purged the model.
the error log said:
=========System Information=========
platform = win32
country = Israel
language = Hebrew
====================================
About to make our qapp
after make qapp
Made it after UIManager.initialize
C:\ProgramData\ASGVIS\Python26\Lib\site-packages\Ft\Xml\InputSource.py:346: DeprecationWarning: functions overriding warnings.showwarning() must support the 'line' argument
FtWarning, 2)
FtWarning: Creation of InputSource without a URI
Entering renderArchive
About to start readArchive - C:\ProgramData/ASGVIS/VfS/current_skp.xml
54.190000 seconds is how long it took to read C:\ProgramData/ASGVIS/VfS/current_skp.xml
0.300000 seconds is how long it took us to correct the file paths for all external texture file references in the scene.
(to ensure this process goes as quickly as possible, please be sure all references to external texture files are correct prior to rendering)
Traceback (most recent call last):
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray plugin.py", line 215, in add_to_renderer
vray_param = param.to_vray_param(renderer)
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray plugin.py", line 92, in to_vray_param
return self.value.to_vray_param(self.name, renderer, final_gamma )
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray types.py", line 348, in to_vray_param
return PyVRay.VUtils.DefStringParam(name, self.to_vray(renderer))
TypeError: argument 2 of PyVRay.DefStringParam() has an invalid type
Traceback (most recent call last):
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray render.py", line 328, in render
self.addAssetsToRenderer( self )
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray render.py", line 102, in addAssetsToRenderer
ref.plugin.add_to_renderer( self )
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray plugin.py", line 215, in add_to_renderer
vray_param = param.to_vray_param(renderer)
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray plugin.py", line 92, in to_vray_param
return self.value.to_vray_param(self.name, renderer, final_gamma )
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray types.py", line 348, in to_vray_param
return PyVRay.VUtils.DefStringParam(name, self.to_vray(renderer))
TypeError: argument 2 of PyVRay.DefStringParam() has an invalid type
Traceback (most recent call last):
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray render.py", line 408, in renderArchive
self.render()
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray render.py", line 328, in render
self.addAssetsToRenderer( self )
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray render.py", line 102, in addAssetsToRenderer
ref.plugin.add_to_renderer( self )
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray plugin.py", line 215, in add_to_renderer
vray_param = param.to_vray_param(renderer)
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray plugin.py", line 92, in to_vray_param
return self.value.to_vray_param(self.name, renderer, final_gamma )
File "C:\ProgramData\ASGVIS\Python26\..\VfS\ASGVIS\vray types.py", line 348, in to_vray_param
return PyVRay.VUtils.DefStringParam(name, self.to_vray(renderer))
TypeError: argument 2 of PyVRay.DefStringParam() has an invalid type
I would love any help- I can't seem to make it work
btw- all the su textures are in English, I found that when written in Hebrew it doesn't show them and causes a bug.
Comment