When I produce an AO pass using Material Override and Ambient Occlusion method, every now and then a one or two materials dont get replaced by the override. Not a huge issue, but an issue nontheless.
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AO Pass issue
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Re: AO Pass issue
Also we have an option called "Affected by Override Material", if this option is disable, the material will be visible in the final render no matter that you have the override material option enable on the "Global Switches".
Be sure that this option is enable for the material.
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Re: AO Pass issue
where can I find this 'Affected by Override Material'?
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Re: AO Pass issue
hmmm... I don't have that button... thought there was something wrong... thnx anyway
http://software.asgvis.com/index.php...=253&Itemid=53
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