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Lights Intensity works unpredictable using Meters and Millimeters as Model's Units

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  • Lights Intensity works unpredictable using Meters and Millimeters as Model's Units

    Using the same room size for interior renderings 4000x3000mm (4x3m)
    and placing the same omni light in the center of the room i cannot get ANY brightness in a room with meters as models units (even with LINEAR decay type and 200 000 Lumens intencity)
    Doing just the same with millimeters setting in Windows - Model Info - Unints - Millimeters i have nice 300 Lumens with Inverse Square decay type light filled room.

    Is that BUG or Nuance?

    VfS 1.49.01

  • #2
    Yes, this is a bug. It is fixed, and the fix will be available in the next release.

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