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RT with CPU / GPU won't render materials

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  • RT with CPU / GPU won't render materials

    Hi,

    I've experinced an issue which RT under GPU doesn't render materials properly while under CPU it does.
    Attached two screenshots which describe best the issue.
    CPU
    Click image for larger version

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    GPU
    Click image for larger version

Name:	GPU.jpg
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Size:	491.0 KB
ID:	883239

    Thanks!
    Moshe Shemesh
    Architect | 3D Artist | ISRAEL3D
    Chaos Group Official Partner | V-Ray Israel

  • #2
    Unfortunately, GPU in V-Ray for Sketchup 2.0 was, when implemented, a very limited version of our GPU based rendering system. It has many limitations that the 3.0 version has fixed or improved on (they will be included in the 3.0 release of V-Ray for Sketchup). That said, here is a short list of the current V-Ray for Sketchup 2.0 GPU Limitations:

    GPU Unsupported or problematic features


    Materials:
    - BRDF Materials
    - Toon Material
    - Wrapper Material
    - Emissive Materials (emit light incorrectly)
    Procedural Textures:
    - TexBlend
    - TexCellular
    - TexCombineColor
    - TexCompMax
    - TexDirt
    - TexFalloff
    - TexMix
    - TexNoise
    - TexNoiseMax
    - TexSky
    - TexSnow
    - TexTiles
    - TexWater
    Lights:
    - HDR Dome Lighting
    - Spot Light (penumbra angle does not work)
    Other:
    - V-Ray Sky Background
    - Displacement
    - Caustics (Incorrect caustics)


    I hope this helps troubleshoot your issue further, pleas let us know if you have any other issues.
    Best,
    Ted Vitale
    V-Ray for SketchUp
    Product Manager | V-Ray SketchUp

    Chaos Group

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