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How to get rid of noise

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  • How to get rid of noise

    Does anyone know how to get rid of noise? I've set the Vray denoise option as far as it will go yet I still get noise. Any advice is greatly appreciated.

    Using Vray 3 and Sketchup 2017. Macintosh computer.
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  • #2
    Did you have a look in the denoise channel? That's where the denoised image is. (top left corner of the vfb, click on RGB and choose denoised).

    Best,
    AMD Ryzen 9, RTX 2080Super, ArchiCAD 24, Vectorworks 2020, Sketchup 2021 Pro, Vray Next for Sketchup, Skatter, Twinmotion 2020

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    • #3
      Thanks for your response. I did use the denoise filter set as high as I could go. I discovered when I added brighter lights the noise was greatly reduced. Unfortunately, that was was not my intended rendering result. I was hoping to keep the room fairly dark and use the sunlight streaming in to light the room. Any further advice would be incredibly helpful.

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      • #4
        Do you have a portal light set just outside the window? It speeds up the incoming sunlight and the result can be a lot less noise.

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        • #5
          By Portal light... do you mean a regular light like the rectangle or something else?

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          • #6
            Use the 'plane' light, then go into its options and make it either a portal or simple portal light. You may also want to ensure that it is 'invisible'.
            Click image for larger version

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            • #7
              portal

              I'm not sure if I can see a difference with or without the "portal" option clicked. What exactly does "portal" mean and what is it's particular function? Thanks so much for your help. It is greatly appreciated!!!!

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              • #8
                I'm not 100% sure as I'm still pretty new at this too, but I think it's essentially a way of telling the renderer to focus its attention on the light coming from the portal object - and less so where there aren't openings.

                Less math to do for places it doesn't count - that back wall that isn't even in the frame but has sun hitting it anyway for example - and more attention to calculating light as it enters portals (or "areas that are important to be receiving that light"). The result is a quicker render for the interior because the light comes in the door/window/whatever 'faster' and therefore more light bounces around the room to light it.

                If someone else knows more specifically, I'd like to know more.

                Brett.

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                • #9
                  Thanks Brett. It's very confusing. I think I'm going to have to photoshop the results I want for now until I (we) can figure it out.

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                  • #10
                    I found this chaosgroup/vray video to be pretty helpful.You can see the difference when the portal is turned on and off.

                    https://www.youtube.com/watch?v=HMb3...ature=youtu.be

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                    • #11
                      BRILLIANT! Thank you sooooo much. FINALLY, a You Tube video where I can actually SEE what's going on. This is incredibly helpful. I think it will work. You're my hero.

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