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Any way to trim the edge of scattered proxies?

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  • Any way to trim the edge of scattered proxies?

    I use Skatter to create grassy fields, and often times these scattered regions sit against a flat wall of a building. My proxies are large and circular so they don't conform to linear edges very well. I'm trying to figure out if there's a good way to trim or hide the portion of the proxies that overhangs the edge of the Skatter region.

    My first though was to go into the Skatter group and create a separate section cut against the building so it doesn't affect anything else in the model. This works well for straight runs of wall, but I know I'll need to do this for a building that is more nuanced w/ more than just one run of wall.

    Has anyone had success dealing with this situation before? I was thinking there could either be a plugin that let's you cut more complex sections (boxes, curves, etc.) or maybe there's a plugin that let's you draw a shape and then allows you to hide a portion of a group that sits inside or outside the shape?

    I put some images below to better illustrate this.


  • #2
    After a bit of research, it looks like VisuHole might be a good plugin for this purpose. I'm going to experiment and let you know what I find out.

    Comment


    • #3
      You could create a geometry around or inside the surface or and turn it to a clipper:

      You could use the subtract mode or the intersect mode:
      Click image for larger version

Name:	clipper with skatter.png
Views:	328
Size:	183.8 KB
ID:	1005319
      Click image for larger version

Name:	clipper with skatter-intersect.png
Views:	313
Size:	141.4 KB
ID:	1005321

      Click image for larger version

Name:	clipper with skatter-options.png
Views:	301
Size:	32.4 KB
ID:	1005320

      You could put the clipper geometry on a hidden layer using IthilRenderTools 3 for a better modeling and navigation experience :
      https://www.youtube.com/watch?v=9Ie4Wr1kf2o
      Regards,
      Mousa Abu Doush
      Architect | 3D Artist
      www.sketchuparchive.com

      Comment


      • #4
        Originally posted by sketchup_archive View Post
        You could create a geometry around or inside the surface or and turn it to a clipper:

        You could use the subtract mode or the intersect mode:
        Click image for larger version

Name:	clipper with skatter.png
Views:	328
Size:	183.8 KB
ID:	1005319
        Click image for larger version

Name:	clipper with skatter-intersect.png
Views:	313
Size:	141.4 KB
ID:	1005321

        Click image for larger version

Name:	clipper with skatter-options.png
Views:	301
Size:	32.4 KB
ID:	1005320

        You could put the clipper geometry on a hidden layer using IthilRenderTools 3 for a better modeling and navigation experience :
        https://www.youtube.com/watch?v=9Ie4Wr1kf2o
        Well, it seems like the mesh clipper is exactly what I needed. Thanks for your help!

        Comment


        • #5
          Originally posted by sketchup_archive View Post
          You could create a geometry around or inside the surface or and turn it to a clipper:

          You could use the subtract mode or the intersect mode:
          When I put the V-Ray Mesh clipper on a hidden layer using the plugin, it seems that the V-Ray object is going to a hidden layer, but the sketchup geometry is remaining visible.

          Comment


          • #6
            You are welcome. Sorry I didn't test it with the Mesh clipper objects, you could paint the Mesh clipper with a transparent materials to hide it's appearance in the viewport, and to hide edges you could use the Hide all edges plugin.
            Regards,
            Mousa Abu Doush
            Architect | 3D Artist
            www.sketchuparchive.com

            Comment

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