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  • Creating realistic leaves?

    Hi

    I'm having some problems creating realistic looking trees - it seems to dark - I guess that the problem is, that there is no light going through the leaves.

    What is the best way to create a realistic leave material? right now it's just an image of some leaves + an alpha map.

    Thanks
    Jorgensen

  • #2
    I would try using a 2 sided material setup for your leaves. This is the most common approach. This tree model might also not be the best to get a really realistic looking tree as it seems to be low poly and the leaves and branches are mapped on to 2d planes. I would look into getting Transmutr and buy some trees from a model provider and create proxies. Laubwerk is also another solution. Their trees come into SketchUp as very low poly placeholders and have many options for size, look, and the best part is that the materials are already setup for VRay.

    Matthew Valero, ASAI

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    • #3
      Hi Matthew

      You are right, that this is not the best tree to get realistic results - actually I thought that the leaves where 3d, and not textures when I bought it (don't know how to ensure that the next time)


      I have changed the leaves material to a twosided material, and it sure looks better, when there is only a few amount of leaves.
      But when there is more leaves, I still think the shadows looks to dark. Could it be a render setting that need to be changed (diffuse lightning?) or does it still lay in the texture setup?

      BTW it is this tree i use
      https://evermotion.org/shop/show_pro...chmodels/13161

      Regarding Laubwerk, thanks for the link, but I'm not keen to buying packages of tree - well not right now.

      Jorgensen
      Last edited by Jorgensen_cg; 25-04-2019, 08:15 AM.

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      • #4
        Did you play with the Translucency value in the 2-sided material?
        Matthew Valero, ASAI

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        • #5
          Maybe check and make sure the gamma is set correctly for the textures. Bringing in old materials forces the ‘use linear workflow’ box to get checked and will make the material look very dark and over saturated. I’m not at the pc now, but it’s under options for the material somewhere....
          Core i7-8700K @ 5 GHz, Kraken X72, Asus - ROG MAXIMUS X CODE, Trident Z 64 GB @ 3000 MHz, 2x Samsung - 970 Evo, 2x EVGA - GeForce RTX 2080 Ti, Phanteks - Evolv X, SeaSonic - PRIME Ultra Titanium 1000 W, CyberPower - CP1500PFCLCD, 2x BenQ - PD3200Q, 2x Loctek D7L Monitor Arms, Corsair - K70 LUX RGB, 3Dconnexion SpaceMouse, Logitech - G602

          Windows 10 Pro, Vray 5 for 3DS Max (latest), 3DS Max 2022 (latest), Vray 5 for Sketchup (latest), Sketchup Pro 2021 (latest)

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