Please, help with how to do such a material? Tried to find some tutorials for vray sketchup but didn't find what I need. I need to make radial brushed metal material. Anisotropy settings can't make the surface look like in this screenshot. If possible could you assign the needed mtl to my test skp scene? or explain how exactly to get the same result? Thanks!
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Help with radial brushed metal material
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Hi,
Check the anisotropy parameter in reflection properties of the material (visible when toggling the advanced settings in the materials property pane).
Possibly with a cylindrical UV mapping on the surface, to get the desired effect?
More info in the manual (Anisotropy section):
https://docs.chaosgroup.com/display/VNFS/Generic
Hope this helps.
Thibaut
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