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Correct way of "resizing" dirt maps on materials without diffuse image?

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  • Correct way of "resizing" dirt maps on materials without diffuse image?

    For example glass and plain colored materials. They don't have a "Diffuse" image, just plain color.

    When I add a "dirt map" (example: smudges, fingerprints) on the Reflection Color, it does show up; however, I have no way of resizing the texture!

    Is there a "correct" way of doing this?

  • #2
    Hi joey145,

    I just answered a similar question here:
    https://forums.chaosgroup.com/forum/...vray-materials

    Let me know if you have additional questions.

    Regards,
    Konstantin

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    • #3
      Perfect, konstantin_chaos

      Binding > Texture Mode: Texture Helper

      Now my material has a "dummy" texture in Sketchup which I can resize.

      That solved my problem!

      Thank you

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