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  • #16
    Hi Jorgensen,

    Yes, you will be able to manipulate the texture - just assign the material to the faces.

    If you have already done that for lets say the Bricks material you should do the following to keep the placement:
    1. Create the Blend material and enable the Helper Texture (from my previous workflow explanation).
    2. Plug the Bricks in the Blend
    3. Right click on the Blend and choose use as Replacement
    4. Right Click on the original Bricks material and select Replace in Scene
    This should do it for you, keeping the texture positions.

    Let me know if it is something else you're after.

    Konstantin

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    • #17
      Ok - i'm getting there

      One more strange issue though..
      When I start adjusting the textures on the faces, the texture gets dark / strange, and I have to stop the render, close the VFB window, and restart the render.
      Attached Files

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