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Creating texture maps in Materialize for Vray?

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  • Creating texture maps in Materialize for Vray?

    Hello everyone, I seem to always struggle with texture maps and the right ones to use? I am a wood furniture designer and very new to Vray so when showing our designs the proper wood texture is very important. And, since I am so new to Vray its sometimes pretty difficult to get it right. I have attached a screen shot of a project I am working on with a wood texture I put into Materialize and made some texture maps Diffuse , Height and Normal maps. When I put into Vray I dont see a spot to place that Height map? Is there another name for a height map in Vray? I also made a normal map and put that into Vray as well.

    Any help would be greatly appreciated on what I may have done right, and of course what I did sooooo wrong

    Thanks gang!!

    Jay

  • #2
    Hi Jay,

    When I put into Vray I dont see a spot to place that Height map?
    Height maps refer to grayscale images with height information, the same way bump and displacement work. So the freshly generated height map could be plugged in the bump slot of your V-Ray Material.
    Normal maps are again implementation of bump maps, getting details by using angle information to tell where each point of the surface should be oriented. In the Bump Mode/Map in VRayMtl's settings there is a drop-down menu where you can select to use either Bump or Normal Map: http://ftp.chaosgroup.com/support/sc...4_12-21-27.jpg
    When selecting Normal Map - RGB map should be used with this option. Note that in most cases the normal map bitmap color space should be set to Linear to ensure correct results

    Please do have a look in our documentation pages where you will be able to find more information (and examples) in regards to materials and texturing:
    https://docs.chaosgroup.com/display/VSKETCHUP/Generic
    https://docs.chaosgroup.com/display/VSKETCHUP/Bump
    Nikoleta Garkova | chaos.com

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