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Proxy Mesh Material Loss

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  • Proxy Mesh Material Loss

    Hi All of the video tutorials suggest that a Multi material is created during the mesh process - this seems no longer seems to be the case - I cannot find any neat way to export materials and then re load load - please can someone help? surely guessing channels and individually uploading is not the answer? It seems if this cant be done you have to import whole geometry into scenes and internal proxy out which is a really pain and partially defeats the point.

  • #2
    Hi,

    Please see the tutorial below and let me know if this works for you!
    https://drive.google.com/file/d/1Yqd...ew?usp=sharing

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