Hi
I Have a question some time ago, the mix operator texture is great, but for example in a dirt concrete should i use the concrete texture in slot A or it should be in texture B, and about the dirt texture ( i already bought some from 3d collective Adán Martin they are great) should it be in texture A or texture B.
I use multiply A*B for the operator, the results are very interesting!!! You get a very Nice grunge dirt texture, Also i hope in the future we can manage 3 or 4 textures, right now You can only use 2 texture.
In another part vray curvature needs a really new update, i use vray dirt texture as a render element to give a better look for the renders, the other day i tried to play with this and i didnt get to work is very confusing ( vray curvature)since there are a lot of options that i don't understand, in vray for Maya with a new hotfix or a new update vray curvature has convex and concave options, vray for sketchup should have this option too since in the real World this happens the edges get washed out, i really hope we can see an improvement in this texture, if we can play with it like we play with dirt texture that is very easy this is going to be great.
Thanks
Best regards
I Have a question some time ago, the mix operator texture is great, but for example in a dirt concrete should i use the concrete texture in slot A or it should be in texture B, and about the dirt texture ( i already bought some from 3d collective Adán Martin they are great) should it be in texture A or texture B.
I use multiply A*B for the operator, the results are very interesting!!! You get a very Nice grunge dirt texture, Also i hope in the future we can manage 3 or 4 textures, right now You can only use 2 texture.
In another part vray curvature needs a really new update, i use vray dirt texture as a render element to give a better look for the renders, the other day i tried to play with this and i didnt get to work is very confusing ( vray curvature)since there are a lot of options that i don't understand, in vray for Maya with a new hotfix or a new update vray curvature has convex and concave options, vray for sketchup should have this option too since in the real World this happens the edges get washed out, i really hope we can see an improvement in this texture, if we can play with it like we play with dirt texture that is very easy this is going to be great.
Thanks
Best regards
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