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Vray gpu 6 support for diffuse roughness

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  • Vray gpu 6 support for diffuse roughness

    Hi Konstantin, Muhhamed and Peter Chauchev

    This option is important for some textils, i would like to use it for some fabrics... it gives to the shader a kind of old textil, since i really like rustic architecture well this could be a great adition. Like some kind of dust over a fabric.


    As i always Write again... please bring support for a complete control over materials.

    Sometimes when i change from gpu to cpu in the material editor is like... ohhh this works great... then i try with vray gpu... not support for that.

    We need a better control over materials with vray gpu.
    For me these is still a big dissapoint because we have kind of half control over material.

    Thanks again


  • #2
    Hi luisgamino2,

    You are correct - the diffuse roughness is not supported on GPU.
    I'll have to consult with someone from the GPU team and see if it is possible to support.

    Konstantin

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