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Vray 6 gpu... bring mix curve for the falloff map as 3d max and maya please

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  • Vray 6 gpu... bring mix curve for the falloff map as 3d max and maya please

    Hi Konstantin

    I had been watching videos on youtube over the weekend and we need this too to play better with the falloff map.


    Adan martin use it a lot in his videos about fabrics and seems it works really well and real practical.

    Why the materials for vray for sketchup is kind like half option.??

    With vray for sketchup we can achieve a really nice render... please bring the mix curve.

    Also what kind of benefits do we get if chaos team decided to bring the mix curve for the falloff map for vray for sketchup??

    Thanks


  • #2
    Hi luisgamino2 ​,

    The reason why we do not have the Mix Curve options in SU is that they are not built-in the texture itself.
    There is a slight technical challenge in implementing this but we can certainly do it.

    Thnk you for reminding me of that,
    Konstantin

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    • #3
      I'm also missing this curve inside Rhino too. I think this will improve material creation drastically.

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