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Vray SketchUp what determines a bitmap tile start position?

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  • Vray SketchUp what determines a bitmap tile start position?

    Using a Vray material with a bitmap, setting the correct size of that "image" within SU, what determines where on the geometry that bitmap tiling starts?

  • #2
    Hello richard_harling1,
    Thank you for your question.

    In SketchUp when you create a new geometry the UV mapping of the object is set depending on the object’s axis position. Please see examples below:

    Click image for larger version

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    In V-Ray material settings you can set Binding > Texture Mode > Texture Helper for visual representation of the UV mapping which can be helpful for further adjustments.

    Click image for larger version

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    If there is any specific question or geometry you would like us to review please share.

    Also, please kindly note that I will move your topic to the SketchUp section.
    Natalia Gruzdova | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Ok nice one, thanks Natalia, I figured it was the axis that determined the tiling start position. Ok that tiling key should help now I know what to look for.

      Thanks again Natalia

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      • #4
        Hi richard_harling1​,

        Note that a custom texture placement is also respected by V-Ray.
        The bottom line is that what you see in the viewport (in terms of placement) is what V-Ray is going to render.

        Konstantin

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