Hi,
what is the method to apply automatically and randomly (based on the RenderID) a precise list of materials. I mean complete materials (with bump, reflection, opacity...)
I know the MultiSub which works only with textures, I know the Mapping Source/UVW Placement inside the material itself and the MultiMaterial (I don't know what it is used for).
Is this possible?
A handmade example with 2 materials of what I would like to do automatically.
what is the method to apply automatically and randomly (based on the RenderID) a precise list of materials. I mean complete materials (with bump, reflection, opacity...)
I know the MultiSub which works only with textures, I know the Mapping Source/UVW Placement inside the material itself and the MultiMaterial (I don't know what it is used for).
Is this possible?
A handmade example with 2 materials of what I would like to do automatically.
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