Hello there,
I am trying without any success to randomize different textures to a vrmesh of a plant.
The vrmesh exported out of 3ds max has leaves with material id assigned: 2
In SU i create a material with a multisub texture to apply to the mesh material id of 2.
The only random effect i can achieve is by random by id number.
But it applies a different texture to the entire leaves of the plant.
In my case I would like to randomize different the textures on all the leaves of the same plant.
When i choose random by face material id nothing happens.
I must be missing something somewhere.
If anyone has any help it would be greatly appreciated.
Have a nice week end
I am trying without any success to randomize different textures to a vrmesh of a plant.
The vrmesh exported out of 3ds max has leaves with material id assigned: 2
In SU i create a material with a multisub texture to apply to the mesh material id of 2.
The only random effect i can achieve is by random by id number.
But it applies a different texture to the entire leaves of the plant.
In my case I would like to randomize different the textures on all the leaves of the same plant.
When i choose random by face material id nothing happens.
I must be missing something somewhere.
If anyone has any help it would be greatly appreciated.
Have a nice week end
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