With all of V-Ray's powerful photoreal abilities, I'm trying to swim upstream here and force it to do something super simple for an analytical purpose.
What I want is an output that renders all objects flat white (no shading, etc.) and ONLY renders sun shadows.
I am able to get close to this by setting a white color material override, turning off global illumination, and basically turning off 95% of the other settings--but still haven't been able to solve for the following two issues:
1. Objects that are not in shadow still have some slight shading for sloped roofs, etc. NOTE: If I crank up the sun intensity to 1000, this object shading does get blown out, however I also lose the shadow penumbras (which I can't get using Sketchup and is actually why I'm trying to use V-Ray for this).
2. The intensity of the sun varies throughout the day--brighter at midday, and dimmer during the morning and evening (see image below compared to the image above).
I know this is how the "real" sun behaves, but I'd like to have a consistent light intensity that doesn't change at different times of day. I can fiddle with output post-production to adjust this, but would be great if I didn't have to.
One final consideration is that I'm looking to output a long series of shadow images, so best possible rendering speed is also important.
Reasonably new to V-Ray, so maybe there are tricks I'm not aware of, etc. Any help would be greatly appreciated--even if it's just telling me that V-Ray is the wrong tool for this job
What I want is an output that renders all objects flat white (no shading, etc.) and ONLY renders sun shadows.
I am able to get close to this by setting a white color material override, turning off global illumination, and basically turning off 95% of the other settings--but still haven't been able to solve for the following two issues:
1. Objects that are not in shadow still have some slight shading for sloped roofs, etc. NOTE: If I crank up the sun intensity to 1000, this object shading does get blown out, however I also lose the shadow penumbras (which I can't get using Sketchup and is actually why I'm trying to use V-Ray for this).
2. The intensity of the sun varies throughout the day--brighter at midday, and dimmer during the morning and evening (see image below compared to the image above).
I know this is how the "real" sun behaves, but I'd like to have a consistent light intensity that doesn't change at different times of day. I can fiddle with output post-production to adjust this, but would be great if I didn't have to.
One final consideration is that I'm looking to output a long series of shadow images, so best possible rendering speed is also important.
Reasonably new to V-Ray, so maybe there are tricks I'm not aware of, etc. Any help would be greatly appreciated--even if it's just telling me that V-Ray is the wrong tool for this job
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