I created this material based on a tile. I'm trying to use it for the floor and backsplash in my scene.
The material, in the editor, looks perfect. However, when I put it into the scene it's almost exactly 1/12th the scale it should be. So I see 144 little tiles when I put the material on a 12x12 tile. How do I get this to look right?
1. Is there a way to scale the tile size without going into photoshop and blowing it up twelvefold?
2. how do I get the tile to look like tile with recessed grout lines and such.
The material, in the editor, looks perfect. However, when I put it into the scene it's almost exactly 1/12th the scale it should be. So I see 144 little tiles when I put the material on a 12x12 tile. How do I get this to look right?
1. Is there a way to scale the tile size without going into photoshop and blowing it up twelvefold?
2. how do I get the tile to look like tile with recessed grout lines and such.
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