Hi. I am trying to render an interior scene that has some lamps. I will post the image.. since i saw it was coming out bad, i ended it, but the problem is visible. I will then post the pic of the lamp i'm using. I read a tutorial (the corvette one), and it said that you could generate lights by using the "emissive" option under a specific material. Well, in the tutorial they put an intensity of 25, and the lighting looked great. I tried to do the same thing with my lamp, and failed. I made the little light bulb and made my default material, gave it an intensity of 25, and nothing happened practically.. so then i changed the 25 value for 100, 500, 1000 and finally 10000 i think. And it looks like there's only a glow, like a sun, going everywhere. I need the rays to go down, as they would naturally. I even changed the top material of the lamp to a darker one, so the light would not go through it, and nothing happened. I also have 3 other lights in the room, all of them OMNI. Again, i had to change the value to a high amount, because the light intensity was very low (i guess it's because i switched to "inverse square"). So here is my problem. The corvette tutorial looked awesome, with the head lights and backlights producing some good lighting. I am obviously doing something wrong, sorry for being a newbie in VRAY :





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