The material that I'm using appears very small on the object. Is there any way to scale it without having to adjust the original image?
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Material Scaling
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Re: Material Scaling
but then u gotta make sure ur materials are linked materials.. coz only then the changes that happen in SU will be correspondingly made in the Vray materials as well!...SU6 Pro...VFSU...KT...<br />// Intel Q6600 Core2Quad 2.4Ghz // 3Gb Ram // Geforce 8800 GTX //
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Re: Material Scaling
I would always start with the materials applied in sketchup
1 - you can immediately see what you are getting
2 - you can scale and rotate the texture etc
3 - it provides the UV info for vray
only if you want to apply further layers (bump, reflection), is it necessary to either link the material or apply a vray material (I do this for glass)
Regards
David
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Re: Material Scaling
The recommended workflow is through a SU linked material. The main issue is because SU does not create UV information for a object unless you have a SU material with a texture applied. Without that UV information it will be very hard to get things adjusted right.Damien Alomar<br />Generally Cool Dude
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Re: Material Scaling
I am new with dese kind of programs and i do not know hou to use the SU linkt material.
I am using when I download a Texture form this site than I need to set the UVW at U 0.002 & V 0.002 to see a correct texture in my renders.
What am I doing wrong...??www.DWanimations.org | Makes your work come to life
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Re: Material Scaling
1 - download the vray material
2 - in sketchup, 'import' the material and apply to the model
3 - this is then a regular sketchup material and can be re-sized, rotated, re-positioned etc. in sketchup
4 - if you want bump etc. then follow the tutorial for creating a vray linked material. so that you can apply the bump map that came withthe downloaded material.
Good luck
David
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Re: Material Scaling
thank you for your help.
I have one more quetion if I re-size my texture in sketchup (downloadid from this site) end I want to add the bump-map do I need to resie that than in the UVW map...?
thanks for your helpwww.DWanimations.org | Makes your work come to life
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