I've just installed the 30-day trial in Sketchup 5 and need some help getting started on understanding the basic approach and settings for interior lighting. Here's my scenario:
I have a large room with some adjacent rooms separated by glass storefront windows. This is a lab so there are no windows to let daylight in. So essentially I'm starting with a dark room (see test render below).
Here's what I need help with:
- I'd like to set up some kind of General Illumination (GI) that would illuminate the room to a level of light that would seem normal to distinguish everything. I do have lights on the ceiling but just placing rectangular lights up there seems to give a very "dungeon" like lighting result. I guess I just don't quite understand GI and what the basic setup should be. There are so many settings and just playing with them in different combinations doesn't work and the manual doesn't really seem to explain the CONCEPT. I don't really need to do any fancy lighting effects at this point.
- Can I draw a shape and then specify it as a Vray light? For example, I have a ceiling surface and maybe I could specify that surface as a light and then just give it a lower light output for general downlight illuminance of the space.
- Lastly, I tried to draw a rectangular light and then include it in a Sketchup component so that it would be multiplied many times around the ceiling rather than drawing tons of idividual ones. But this didn't seem to work. Does Vray have a problem with lights that are part of Sketchup components/groups?
I'd really appreciate any help with this as I know this software can do what I'm wanting it to do but I just feel like I stepped into a 747 cockpit and don't know what button to press first!!
Thanks.
I have a large room with some adjacent rooms separated by glass storefront windows. This is a lab so there are no windows to let daylight in. So essentially I'm starting with a dark room (see test render below).
Here's what I need help with:
- I'd like to set up some kind of General Illumination (GI) that would illuminate the room to a level of light that would seem normal to distinguish everything. I do have lights on the ceiling but just placing rectangular lights up there seems to give a very "dungeon" like lighting result. I guess I just don't quite understand GI and what the basic setup should be. There are so many settings and just playing with them in different combinations doesn't work and the manual doesn't really seem to explain the CONCEPT. I don't really need to do any fancy lighting effects at this point.
- Can I draw a shape and then specify it as a Vray light? For example, I have a ceiling surface and maybe I could specify that surface as a light and then just give it a lower light output for general downlight illuminance of the space.
- Lastly, I tried to draw a rectangular light and then include it in a Sketchup component so that it would be multiplied many times around the ceiling rather than drawing tons of idividual ones. But this didn't seem to work. Does Vray have a problem with lights that are part of Sketchup components/groups?
I'd really appreciate any help with this as I know this software can do what I'm wanting it to do but I just feel like I stepped into a 747 cockpit and don't know what button to press first!!
Thanks.
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