when I render via V-Ray the motif is closer than what I see in SU. Is there a way I can match up the two cameras so I can see what's going to be rendered?
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Physical Camera FOV matching Sketchup?
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Re: Physical Camera FOV matching Sketchup?
Righti'o! I'd been doing that. But I wondered/hoped there'd be a better way.
I need to have a look at how real cameras work, 'cause the first thing I tried was to set the Film Width.
Thanks for replying.Please mention what V-Ray and SketchUp version you are using when posting questions.
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