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  • HDRI sky question

    Hello Render people, i did some quick searches, but there was too many results to go through and nothing specific to what i was looking for, is there anyone who can explain, or point me to a thread that discusses controlling HDRI, in my particular case i would like to have an image of a blue sky with clouds, and still have the vray sun working... i seem to have placment issues of the hdri, is the a setting that puts the images horizon on the sketchup horizon?...

  • #2
    Re: HDRI sky question

    Free Agent

    My experience with HDRI is that, as the HDRI is put in the environment slot, then yes, you can also have the vray sun as usual.
    However, I havn't found a way to position them, they are just 'there'.
    I guess it depends on the HDRI - some, like the spectralogue (http://www.spectralogue.com/textures/index.php?path=50) are spherical, so you get what you are given, although I havn't tried editing the image itself - I think you would need a HDRI editor.

    David
    Sketchup 2015
    Vray version 2.00
    www.davidcauldwell.co.uk

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    • #3
      Re: HDRI sky question

      physical camera on?

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      • #4
        Re: HDRI sky question

        Yes, physical camera on. You will need to adjust the image multiplier in the 'environment' slot. I recently set one to 9000 - depends on the HDRI.

        David
        Sketchup 2015
        Vray version 2.00
        www.davidcauldwell.co.uk

        Comment


        • #5
          Re: HDRI sky question

          thanks ;D also having some luck with the manual hdri scenes here

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          • #6
            Re: HDRI sky question

            Originally posted by dcauldwell
            Free Agent

            My experience with HDRI is that, as the HDRI is put in the environment slot, then yes, you can also have the vray sun as usual.
            However, I havn't found a way to position them, they are just 'there'.
            I guess it depends on the HDRI - some, like the spectralogue (http://www.spectralogue.com/textures/index.php?path=50) are spherical, so you get what you are given, although I havn't tried editing the image itself - I think you would need a HDRI editor.

            David
            Can't you rotate the HDRI?
            Please mention what V-Ray and SketchUp version you are using when posting questions.

            Comment


            • #7
              Re: HDRI sky question

              Can't you rotate the HDRI?
              I think you can, but this isn't something I've wanted to do with a landscape background!

              David
              Sketchup 2015
              Vray version 2.00
              www.davidcauldwell.co.uk

              Comment


              • #8
                Re: HDRI sky question

                Yes you can rotate the HDRs...When you set Environment as the mapping type you should get a rotation option for horizontal and vertical (were the uv repeat controls used to be). From there you can move things around.

                Its most important to have the right mapping for the hdrs though. The wrong mapping will make them pretty much useless. Spherical is the most straight forward. Mirror balls just look like a looking at a mirror ball (thats a great explanation isn't it). Cubics are basically cross maps (can't remember whether its vertical or horizontal). And to be honest, I don't think I've ever seen an Angular map.
                Damien Alomar<br />Generally Cool Dude

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