Hi,
The slave machines I use to distribute my renders sometimes crash when the textures are loaded. I suppose it is the memory buffer ?
The renders can be done locally but not distributed.
What is the size of the buffer ? Is there anything I could do to optimize it ?
Cheers
Tom
The slave machines I use to distribute my renders sometimes crash when the textures are loaded. I suppose it is the memory buffer ?
The renders can be done locally but not distributed.
What is the size of the buffer ? Is there anything I could do to optimize it ?
Cheers
Tom