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Emmisive material, help!

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  • Emmisive material, help!

    Heya all, I use SUVray for architectural models, I have have been using the 2D cut-out people but applying an emmisive white (So they dont have shadows cast across etc) it works quite well for conceptual designs, but ive been asked to make these semi-transparent- i am struggling as none of the settings are doing this, does anybody know how to make an emmisive plane semi-transparent?

    thanks all

    J

  • #2
    Re: Emmisive material, help!

    If you want to put 2D people into your model, to make them semi-transparent and not produce a shadow. Personally i would would insert the 2D people in photoshop, there will be no shadow and you can make them as transparent as you like. I have no idea how to do it in Vray, you could be there all day when its fast and easy to do it in photoshop.

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    • #3
      Re: Emmisive material, help!

      cheers dude- that was how i did it previously and for a small model your right, but with the amount of people/angles im using i wanted to reduce the amount of PS, also theres a fair amount of glass- reflecting and refracting the people.
      thanks all the same.

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      • #4
        Re: Emmisive material, help!

        The emissive layer has a transparency value associated with it. If you delete the diffuse layer (right click in the material structure tree (on the left)), then you can set everything from the emissive layer.

        Also, if you're using the physical camera then you will have to increase the emissive multiplier (maybe significantly) in order to have the light from the material "appear" in the rendering.
        Damien Alomar<br />Generally Cool Dude

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        • #5
          Re: Emmisive material, help!

          Excellent- it works. thank you very much!

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