Is there a way to collect all the maps used in the Vray material editor and put it in one folder like the resource collector in Max.
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Collecting maps and materials from SU file.
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Re: Collecting maps and materials from SU file.
Not directly, but if you check in the DR settings there is an option to put all of the dependencies into a shared folder. Enable that and set the location you want. Run a render with DR (you don't even need to add a node) and you should get everything.Damien Alomar<br />Generally Cool Dude
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