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  • lights

    I'm having a problems with artificial lights and emmisive materials when I am using the sun as light source GI. COuld anyone tell mo what to tweak or change settings in order to have both lights on

  • #2
    Re: lights

    If you using Physical Camera you need to bump up the emissive multiplier to 5000 and higher accordingly to the desired outcome.
    www.Top3Dstudio.com
    SU 8
    VfS 1.48.89
    Win 7 64-bit

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    • #3
      Re: lights

      Do I need to also increase the intesity of rectangular and omni lights in order for them to work while using physical camera>

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      • #4
        Re: lights

        Yes, the physical camera changes the exposure of the scene, therefore you will need to increase the intensity of the lights to match that exposure.
        Damien Alomar<br />Generally Cool Dude

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