Hi all!
Sorry guys if i'm post all these question, but the thing is that I've just startet using V-ray and I have to deliver a lot of images.
By the way V-ray is great!
I'm seating now with an interior render, quite simple.
I just want your help and tips.
I think is better to show you some tests.
The first picture has been rendered by using HDRI (like David suggested in the other thread about exterior images)outside the room and trying to get the proper light inside.
But I thing there are at least 2 problems
1- the room is too dark
2- the outside is to white.
I understand the space has not big and nice windows, but maybe you have got some idea to make it a little bit better.
I have put a HDRI on sky and background (shouldn't I put on background maybe?
anyway take a look please
The second image instead is only with default sunlight from sketchup, I like the sun going through the windonws, but the indoor light looks not "really realistic", I think.
Since by reading this forum I understood that is not possible to combine SU sun with HDRI GI, I donĀ“t know if in this second case there is some way to improve the light inside.
Anyway I have here also the problem with the light from outside..very bright.
By the way, I think I have already posted a problem about some difficulty in rendering components or block copied and pasted into my model.
It seems they just disappear.
sometimes works sometimes not.
In some case If I explode the object then it appears, but If I explode a Nurbs surface then I loose the soft edge.
Do you have any idea about this?
this is an image taken by the model, you can see there is a sofa which is not rendered in the previous images and I don't know why.
Sorry guys if i'm post all these question, but the thing is that I've just startet using V-ray and I have to deliver a lot of images.
By the way V-ray is great!
I'm seating now with an interior render, quite simple.
I just want your help and tips.
I think is better to show you some tests.
The first picture has been rendered by using HDRI (like David suggested in the other thread about exterior images)outside the room and trying to get the proper light inside.
But I thing there are at least 2 problems
1- the room is too dark
2- the outside is to white.
I understand the space has not big and nice windows, but maybe you have got some idea to make it a little bit better.
I have put a HDRI on sky and background (shouldn't I put on background maybe?
anyway take a look please
The second image instead is only with default sunlight from sketchup, I like the sun going through the windonws, but the indoor light looks not "really realistic", I think.
Since by reading this forum I understood that is not possible to combine SU sun with HDRI GI, I donĀ“t know if in this second case there is some way to improve the light inside.
Anyway I have here also the problem with the light from outside..very bright.
By the way, I think I have already posted a problem about some difficulty in rendering components or block copied and pasted into my model.
It seems they just disappear.
sometimes works sometimes not.
In some case If I explode the object then it appears, but If I explode a Nurbs surface then I loose the soft edge.
Do you have any idea about this?
this is an image taken by the model, you can see there is a sofa which is not rendered in the previous images and I don't know why.
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