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  • quad core

    hi damien et al,

    i just bought a new computer with 2Quad CPU @2.4G, when im rendering i found out in the window task manager that its just usign 30-40% of the CPU, why like that? can you please explain.
    http://www.nomeradona.blogspot.com/
    http://www.sketchupvrayresources.blogspot.com/
    http://www.nomeradonaart.blogspot.com/

  • #2
    Re: quad core

    It depends on what part of the process is being run. There are a few actions that require single threading, mainly merging and filtering the LC pass. Also, the LC calculation is split up into whats called phases, with each phase effectively being a thread. If you have that set to a number less then the number of available threads, then you'll have unused resources. Its good to note the more phases will require a longer merging time for LC. On my dual-dual core (4 threads basically) at home, my general test settings have 3 phases for LC because the time gained by having the 4th phases made merging take a little longer. This is just for tests though as higher quality renderings the 4th phase is worth the extra merging time.

    Outside of reading/loading files, the LC stuff is the only real single threaded action within V-Ray of any significance.
    Damien Alomar<br />Generally Cool Dude

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    • #3
      Re: quad core

      thanks damien for your reply. ok i will observe more this thing.
      http://www.nomeradona.blogspot.com/
      http://www.sketchupvrayresources.blogspot.com/
      http://www.nomeradonaart.blogspot.com/

      Comment


      • #4
        Re: quad core

        Nomer,

        Now that I look over your post, I noticed that you have a dual quad. I thought you just had a quad core. So with that in mind its good to mention that the default number of phases is 4, so without changing a thing your machine will only calculate LC @50%. You're probably going to need to do some tests for LC phases<->Merge time issue. With 8 phases merging can be quite a task, so I doubt that using all 8 for LC will be the fastest (only for very complex situations will 8 threads be needed). This is probably even more the case with a 2.4g proc as merging relies on clock speed as opposed to parallelism. With a 3.2g proc you may be able to add those extra threads, but those 3.2 quads are a pretty penny.
        Damien Alomar<br />Generally Cool Dude

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        • #5
          Re: quad core

          Dual Quad... *dreams*
          Please mention what V-Ray and SketchUp version you are using when posting questions.

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          • #6
            Re: quad core

            Sorry for the ignorance, but is Intel(R) Core(TM)2 Quad CPU the same as Dual Quad?
            www.Top3Dstudio.com
            SU 8
            VfS 1.48.89
            Win 7 64-bit

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            • #7
              Re: quad core

              Heard this kind of problems, if you run v-ray on a "virtual" machine. On my Core 2 Quad, I get 4 buckets, and the processor it's 100% used when I render.

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              • #8
                Re: quad core

                No, Intel(R) Core(TM)2 Quad CPU is not Dual Quad.

                Intel(R) Core(TM)2 Quad CPU is a Core 2 type of processor. They come as either Dual or Quad. Intel(R) Core(TM)2 Quad CPU has one processor chip with four processor cores.

                A Dual Quad core is two processor chips with each four cores totalling in eight cores.
                Please mention what V-Ray and SketchUp version you are using when posting questions.

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                • #9
                  Re: quad core

                  WOW that's got to be pricy machine
                  Thanks Thom for clearing that up.
                  www.Top3Dstudio.com
                  SU 8
                  VfS 1.48.89
                  Win 7 64-bit

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