I'm trying to make a render out of an old car. But I'm really having problems making the old rusted chrome look right.
I tried with a low glossy reflection, which turned out noisy. So I increased the subdivisions, but that also greatly increased the render time. And it still didn't look very good.
I tried with a 0.9 Glossy and added a noisy opacity map for the reflection. And I set the diffuse to a light blue-grayish colour. That helped rendertime allot. But still not looking great.
I've been looking on the net, but most just describe perfect polished chrome. Best I could find is http://features.cgsociety.org/story_...?story_id=2613 but it only roughly describes the concept, which was what I was trying to do myself anyway. But I just can't get it working properly.
I'm using an HDRI for background and GI so there'd plenty of stuff to reflect.
Some reference pictures: http://jalopnik.com/cars/down-on-the...oll-273476.php
Anyone got some tips?
I tried with a low glossy reflection, which turned out noisy. So I increased the subdivisions, but that also greatly increased the render time. And it still didn't look very good.
I tried with a 0.9 Glossy and added a noisy opacity map for the reflection. And I set the diffuse to a light blue-grayish colour. That helped rendertime allot. But still not looking great.
I've been looking on the net, but most just describe perfect polished chrome. Best I could find is http://features.cgsociety.org/story_...?story_id=2613 but it only roughly describes the concept, which was what I was trying to do myself anyway. But I just can't get it working properly.
I'm using an HDRI for background and GI so there'd plenty of stuff to reflect.
Some reference pictures: http://jalopnik.com/cars/down-on-the...oll-273476.php
Anyone got some tips?
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