sorry guys, i know this has been came up couple times in the forum. I read almost all of them, but still couldnt figure out the best way to get rid of the bleeding. 2 methods i tried
1) set the saturation low like 0.5. the result looks good, but not totally satisified
2) tried to render w/override material checked (white color). saved that IR map, then re-rendered. the rendering came out very bright. Did I do that wrong? what color should I set when I render w/override materials checked.
I am sorry for my stupid Q. But if someone can show me step by step to render it properly, that will be great!!! highly appreciate it!!! thankyou!!!
1) set the saturation low like 0.5. the result looks good, but not totally satisified
2) tried to render w/override material checked (white color). saved that IR map, then re-rendered. the rendering came out very bright. Did I do that wrong? what color should I set when I render w/override materials checked.
I am sorry for my stupid Q. But if someone can show me step by step to render it properly, that will be great!!! highly appreciate it!!! thankyou!!!
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