Peeps!
I ran into a peculiar problem last night: the texures in a render looked much, much smaller than in my SU viewport. Tried re-applying, but to no avail.
Allow me to describe my workflow:
1. import texture into SU ("use as texture" checked)
2. paint texture to geometry at face level
3. look for texture in Vray mats list; import appropriate vismat
Did I go wrong anywhere?
Oh, I'm using SU 6.4.112 and the latest build of Vray. Also, the vismats are on a USB stick (not sure if this is relevant at all , but you never know!).
Cheers,
Stinkie
I ran into a peculiar problem last night: the texures in a render looked much, much smaller than in my SU viewport. Tried re-applying, but to no avail.
Allow me to describe my workflow:
1. import texture into SU ("use as texture" checked)
2. paint texture to geometry at face level
3. look for texture in Vray mats list; import appropriate vismat
Did I go wrong anywhere?
Oh, I'm using SU 6.4.112 and the latest build of Vray. Also, the vismats are on a USB stick (not sure if this is relevant at all , but you never know!).
Cheers,
Stinkie
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