This is a problem that I have had a few times and seems to occur mostly when I am trying to use a lot of white in the scene, they come up with blotchy spots everywhere and I am not sure how to fix it. At first I thought it was the HDRI image that I was using as the light source, but I tried many different HDRI's and they all produced different results but they all had some blotchiness to it. Then I completely deactivated the GI and environement and only used lights from the scene and I still got blotchiness all over the place (see the first image). Why is this so? Can anyone tell me how to fix it? because there is a lot of times where I want to do a simple rendering to just show massing with white or where I want to do product renderings on a white canvas like the one you see in the second image. If anyone can chime in on this, it is truely appreciated, because I am out of ideas. Thank you in advance.



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