Re: Background's bitmap position/orientation
Thanks Dalomar, I am already able to use it.
Anyway, know whats fun?
Your explanation about backgrounds on the other thread said that the CON of cubic skies is that a large part of the bitmap is not used, thus, it wastes memory for no reason at all.
But that only happens in the CROSS PATTERN!! As you can see in the link I posted above for the skies I downloaded, the so called DDS pattern has no wasted areas on the bitmap, since each of the 6 faces of the cube are side by side.
Although I was able to download a photoshop plugin to transform DDS Cubic skies into Cross Cubic Skies, I wonder if it wouldnt be nice for VRAY SU to add the option for DDS Cubic Skies, so to avoid memory wasting!
thanks
Originally posted by dalomar
Anyway, know whats fun?
Your explanation about backgrounds on the other thread said that the CON of cubic skies is that a large part of the bitmap is not used, thus, it wastes memory for no reason at all.
But that only happens in the CROSS PATTERN!! As you can see in the link I posted above for the skies I downloaded, the so called DDS pattern has no wasted areas on the bitmap, since each of the 6 faces of the cube are side by side.
Although I was able to download a photoshop plugin to transform DDS Cubic skies into Cross Cubic Skies, I wonder if it wouldnt be nice for VRAY SU to add the option for DDS Cubic Skies, so to avoid memory wasting!
thanks
Comment