I'm sure similar questions has been asked before, but since the search function is currently not working I can't find the posts.
So here it goes; I've been trying, what I thought would be a quickly little scene, to play with liquid looking materials. But also trying to get some caustic effect made everything snowball.
I'm struggling finding an effective setting in order to get a bright and crisp caustic effect. It either turns out splotchy:
Or, it turns out really blurred.
On this last test I had 40000 subdivision set up for the light, and it's still noisy. And render time shoots up.
I've been reading this thread: http://forum.asgvis.com/index.php?topic=248
the V-Ray manual on caustics http://www.spot3d.com/vray/help/150R...s_caustics.htm
and other tuturials such as http://www.vray.info/topics/t0097.asp
But I still don't "get it". I can't get to grips with the combination of settings to make an effective render. Increasing the caustic subdivisions to 50000-60000 to get rid of the last bit of noise seems like brute force overkill. Right?
So here it goes; I've been trying, what I thought would be a quickly little scene, to play with liquid looking materials. But also trying to get some caustic effect made everything snowball.
I'm struggling finding an effective setting in order to get a bright and crisp caustic effect. It either turns out splotchy:
Or, it turns out really blurred.
On this last test I had 40000 subdivision set up for the light, and it's still noisy. And render time shoots up.
I've been reading this thread: http://forum.asgvis.com/index.php?topic=248
the V-Ray manual on caustics http://www.spot3d.com/vray/help/150R...s_caustics.htm
and other tuturials such as http://www.vray.info/topics/t0097.asp
But I still don't "get it". I can't get to grips with the combination of settings to make an effective render. Increasing the caustic subdivisions to 50000-60000 to get rid of the last bit of noise seems like brute force overkill. Right?
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