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interior test render - advices needed

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  • interior test render - advices needed

    I need some critics/advices from you guys....

    1. I inserted a background as a material in vray ( su also recognize it as one ) and it doesnt show up, its just all white in the render but in my model it shows up
    2. Do anyone knows why there is light leaking under the black shelves?
    3. I'm currently tweaking my settings for the floor because the joints are too black (deep?) :P so dont look at that
    4. I found out that applying the bump map image into the fresnel color of a reflection layer really improve the look of the reflection on the concrete wall yay!

    can you give me some advices for maybe a better result/realism
    thank you!!


  • #2
    Re: interior test render - advices needed

    1. The background billboard is getting too much light, decrease vray's sky multiplier. Anyway i think it's easier to insert the BG in PS (of course it depends on the scene)
    2. Try to insert a bit the shelf in to the wall.
    3. The floor is noisy, increase the reflection subdivisions.

    *Check out the tutorial on spotlights: http://forum.asgvis.com/index.php?topic=6244.0
    *The lightning from the ceiling is too strong.

    www.Top3Dstudio.com
    SU 8
    VfS 1.48.89
    Win 7 64-bit

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