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VRay Sun Problem: Still vs. Animation

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  • VRay Sun Problem: Still vs. Animation

    I've been having problems with the VRay sun lighting in my images. I made a hallway in SU with the intention of turning it into an animation where I go down the hall. When I render a single image of the hall I get the desired effect, shown below:



    But when I start the animation (without changing any of the settings accept clicking the 'Animation' checkbox in the Output tab of the VRay Options menu) all of the frames come out with the lighting looking like this:



    Notice right away that the sunlight is no longer on the lockers and floor, and most of the materials seem to have lost their reflective properties. Can anyone figure out what I may be doing wrong?

    Below are the settings that I used to create the still image. Like I said before, when I did the animation, the only thing I changed was checking the 'Animation' box.

    Global Switches
    Checked:
    Batch render
    Low thread priority
    Show progress window
    Lights
    Shadows
    Correct RGB
    Correct LDR Textures
    Reflection/Refraction
    Max Depth
    Maps
    Filter Maps
    Glossy Effects

    Gamma Correction Output: 2.2

    System
    Distributed Rendering: Unchecked

    Camera
    Physical Camera: On
    Type: Still Camera

    Output
    Override Viewport: 1200x900
    Animation: Off ('On' when I did the animation, and at 24fps)

    Environment
    GI(Skylight): Sky
    Background: Sky

    Image Sampler
    Adaptive DMC
    Min Subdivs: 1
    Max Subdivs: 50
    Noise Threshold 0.01
    Antialiasing filter: Off

    DMC Sampler
    Adaptive Amount: 1
    Min Samples: 8
    Noise Threshold: 0.01
    Subdiv Mult: 1

    Color Mapping
    Type: Reinhard
    Multiplier: 1
    Burn Value: 0.8
    Affect Background: Checked

    VFB Channels
    Default settings were left alone for this

    Displacement
    I didn't use displacement on any materials

    Indirect Illumination
    GI: On
    Reflect Caustics: Off
    Refract Caustics: On

    Irradiance Map
    Min Rate: -3
    Max Rate: 0
    Hsph. Subdivs: 100
    Samples: 40

    Mode: Single Frame

    Light Cache
    Subdivs: 1000
    Scale: Screen
    Sample Size: 0.02
    Num. Phases: 4

    Mode: Single Frame

    Caustics
    Caustics: Off
    I am currently using V-Ray 1.49.01.
    SketchUp 8.0.11752
    Windows 7 Professional-64 bit
    Intel(R) Core(TM) i5 K655 @ 3.20GHz
    8.00GB of RAM, 1.2TB Hard Drive

    Marcus McLin, Intern - Serena Sturm Architects

  • #2
    Re: VRay Sun Problem: Still vs. Animation

    Would you be able to send us the scene?
    Damien Alomar<br />Generally Cool Dude

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