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errr... will you hate me if I say that it was indeed semi-transparent (77% oppacity)... and I dont have a clue how or when it was modified...
I won't hate you, but I'll laugh a little bit heehee. Just good to hear it's fixed cos that would've been one hell of a bug!
With SU's infamous loss of focus issue (meaning when you access a menu like the Material or Layers Editors your operating system treats it as a completely separate window rather than a toolbar within the SU window) it's all too easy to change SU settings by accident. One of the most annoying is when I've edited a material setting then gone back to modelling forgetting to click on the SU window to shift focus back again. I use "s" as my hotkey for "select" and I frequently end up with materials called "sssPlaster", "sConcrete", ssssChrome", etc. :
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