Hello!
I'm having trouble setting up my scene using the deafult camera. All the renderings, no matter the type of the deafult camera, come out completely over-exposed (white), so if anyone could help me up with some tips on what to do, i would be very grateful. I know i have to change something with the physical sky in GI and background, i'm just not sure how and what to do.
The scene i'm trying to render out is an interior shot of a cube, and i want to get as much of an area in the render as i can. For example i want to create the feeling of a security camera in one of the upper corners of the cube. To capture as much as possible.
thank you again for your time
I'm having trouble setting up my scene using the deafult camera. All the renderings, no matter the type of the deafult camera, come out completely over-exposed (white), so if anyone could help me up with some tips on what to do, i would be very grateful. I know i have to change something with the physical sky in GI and background, i'm just not sure how and what to do.
The scene i'm trying to render out is an interior shot of a cube, and i want to get as much of an area in the render as i can. For example i want to create the feeling of a security camera in one of the upper corners of the cube. To capture as much as possible.
thank you again for your time
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